Again, this is a really great concept and I am thoroughly enjoying it :) Alternatively to #2/#3, perhaps instead left-click should be for drag-move, menus, and exiting menus, while right-click is the launching button used only for launching the wormhole at the beginning, and probes throughout the game (and not stacked with any not-launching functions).ĥ. Twice I have accidentally right-clicked outside of the game area, dragged to the right, and accidentally selected "Back".Ĥ. It would also be helpful if right-click would allow for canceling a probe / in general be used as "no i dont wanna do that no more".ģ. It would be helpful if right-click would exit a menu as it is, I must left-click to exit a menu and often find myself firing off unnecessary probes. I can see why not letting trade routes cross makes sense - maybe a tech upgrade would allow for this? I missed that there is a tech for thisĢ. ![]() My only wish is that the viewing area could be much larger so I could see more at once.Įdit: a couple other thoughts since playing a bit.ġ. Please support Linux if you can, but I understand if that's infeasible. Thanks again for making such a great game. This could be fixed if stations were restricted to being built within the same bounds as planets can occur, or if menus always rendered on screen (nudging to left, etc., as needed).
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